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|Booktitle=Proceedings of the 8th International Conference on Entertainment Computing | |Booktitle=Proceedings of the 8th International Conference on Entertainment Computing | ||
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+ | |Publisher=Springer Verlag | ||
+ | |Editor=Stéphane Natkin, Jérôme Dupire | ||
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|Abstract=Creativity is an important activity in many professional and leisure domains. This article presents a first step towards a system which will provide a set of tools for enhancing the individual creative abilities of the user in a design task. We have identified aspects which are characterise individual creativity: motivation, domain knowledge, externalization, inspiration and analogies, and requirements handling. Based on these aspects we have defined requirements and suggest associated system functionalities. | |Abstract=Creativity is an important activity in many professional and leisure domains. This article presents a first step towards a system which will provide a set of tools for enhancing the individual creative abilities of the user in a design task. We have identified aspects which are characterise individual creativity: motivation, domain knowledge, externalization, inspiration and analogies, and requirements handling. Based on these aspects we have defined requirements and suggest associated system functionalities. | ||
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Aktuelle Version vom 23. Juni 2010, 12:11 Uhr
Requirements for Supporting Individual Creativity in the Design Domain
Requirements for Supporting Individual Creativity in the Design Domain
Published: 2009
September
Herausgeber: Stéphane Natkin, Jérôme Dupire
Buchtitel: Proceedings of the 8th International Conference on Entertainment Computing
Seiten: 210-215
Verlag: Springer Verlag
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Kurzfassung
Creativity is an important activity in many professional and leisure domains. This article presents a first step towards a system which will provide a set of tools for enhancing the individual creative abilities of the user in a design task. We have identified aspects which are characterise individual creativity: motivation, domain knowledge, externalization, inspiration and analogies, and requirements handling. Based on these aspects we have defined requirements and suggest associated system functionalities.